Coming soon!
Independent game development studio.
Projects Status:
Coming soon!
Lovingly named, this model Automatic Laser-equipped Vision-equipped 1-wheel Navigator robot is better known as simply Alvin.
Alvin finds himself in a deserted landscape, filled with dangerous waste. Guide him through this aftermath of unexplained events. The further you go, the more waste you can clear, and your mission gets progressively harder. There may or may not be an end...

The game is best-played using multitouch:

If you wish to see gameplay video here's a recording from the platform simulator.
Fuel cans are less of a commodity than they seem. Also, unlike batteries, they are flammable, so don't zap them. Objects in air can be costly (or profitable) to hit. We really don't know what's with the electric poles.
The app is compatible with iOS 5.1 and above, and should run fine on iPhone 3GS and above or iPod Touch 4 and above. Retina graphics not required, so working on older iPod Touch too.
Aftermath Alvin is the result of a five day game development run. We wanted to see where we could take things if we started from scratch. Tbh we needed a short break from working too hard on Clouds of Steel.
. Code and sounds by @eesn
. Graphics and more code by @risc
. Using the awesome framework Gideros Mobile.
Coming soon!
ShadyLabs'2025